The Game of the Automobile Race

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Material Required to Make the Game of Automobile Race:
The square cover of a hat-box, two tiny
automobiles such as are used as favors (or in place
of these two small boxes), six buttons
three dark and three light.
A small-sized cardboard box for counter, round or
square. It must have an indicator-hand cut from a
bit of cardboard. This is made to revolve upon a
rounded wire paper-shank. If you have no wire
paper-shank use a strong pin slightly bent, or a long
nail.
Tools Needed to Construct the Automobile Race Game:
Ruler, crayons.
This game is to be a race upon a track. It is to be
an automobile race, so, if you can buy at some shop
tiny automobiles such as you see in the picture of my
game, you will find a quick use for them. Toy shops
keep them. Yet, if you cannot find them, put your fingers
to work and, with crayons, turn an oblong box into an automobile by marking
wheels upon its rims. Make two of these.
The game-board is to be drawn upon the top of a hat-box cover. Use your compass
to measure off two circles on this, one inside the other. These two
circles bound the track. Divide the track into eight
or ten sections. Color every other one.
Draw a section from which one may start the game.
Three lines at the center of one side of your box cover
make this. They should join the track as they do in
the picture.
Next, rule off each corner of your box. Color
corners with crayons. Each player must have his
own corner of the box. The picture of the game
shows how these are used for button-markers.
You will need a counter to play this game.
You can make one with the half of some square cardboard
box. Draw a line from side to side across its
top so as to divide the box into four equal squares.
Number three of these 1, 2, 3.
This counter will need to have a hand that spins.
Cut it from heavy cardboard. Color it, if you like.
Place an end of this hand you have cut over the
center of your box. Press the ends of a wire shank
down through it into the box. The wire shank
should make a round hole so that it will answer well
as pivot for the revolving indicator-hand of your
counter.
How to play the Automobile Race Game
From two to four players may play the game. Each
must have three buttons for markers and a toy
automobile, or a box to represent this in play.
Play is made in turn. Count out for order of play.
Place all automobiles in line at the starting place.
This is where the three crayon lines join your
race-track.
The first to play, moves to the left around the track
as many spaces as the counter gives him.
Next in turn, the other player follows.
No player may rest upon the same division of the
track as another. If he obtains a count which
places his car on a division of the track already
occupied, this causes a collision. He must go
to the repair shop the center of the game-board.
On his next turn, he starts out from the space he
left.
As soon as any automobile has been around the
track once, the player to whom it belongs places
one of his marker-buttons upon his corner square.
The first to make three successful rounds and
place three buttons on his corner wins the
game.
The race may be timed, "just for fun," using a clock.
Each round of the track counts as five miles.
All play must be made as rapidly as possible.
(If you have some small toy horses, this game-board
may be used for a horse race instead of an automobile
race, if you like. In this case there is,
of course, no "repair-shop" but a horse may go
to the center as in the automobile game. The
horse is said to be down when another player's
horse rests upon the same section of the board. It may start again at its player's
next turn. Play rules are the same in both race games.)
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